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SATURDAY, SEPTEMBER 5, 2020

PUTRAJAYA (AFP) - A rising eSports

player has won a years-long battle

for Malaysian citizenship, a victory

that allows him to compete inter-

nationally and highlights problems

faced by hundreds of thousands of

stateless children in the country.

Muhammad Aiman Ha€izi Ah-

mad was part of a team compet-

ing in the popular

PlayerUnknown's

Battlegrounds

(

PUBG

), which pits

participants against each other in a

virtual €ight to the death. But when

they won the chance to take part in

two tournaments in China last year,

the 20-year-old had to skip them -

he could not travel overseas, as he

was of€icially stateless.

Aiman was born in Malaysia to

an Indonesian mother and adopted

by local parents, but he had never

been recognised as a Malaysian citi-

zen and could not get a passport.

He had applied to become Ma-

laysian years earlier and was re-

fused. But after being forced to

miss the tournaments, he renewed

his efforts by launching a widely

publicised legal battle.

Authorities then decided to

grant him citizenship, making the

court €ight unnecessary. "I have

waited to get this certi€icate of citi-

zenship for eight years," a delighted

Aiman said on Tuesday in the admin-

istrative capital Putrajaya, clutching

the document.

With the legal battle behind him,

Aiman said he looked forward to

"resuming playing in the competi-

tive scene".

While travel overseas for com-

petitions looks unlikely in the near

future due to the coronavirus pan-

demic, the decision nevertheless

opens the door for Aiman to de-

velop his career in the booming eS-

ports scene.

Born to an Indonesian mother

and an unknown father, Aiman was

adopted by a couple from Malay-

sia's ethnic Malay Muslim majority

in the town of Taiping, in the central

state of Perak.

Though his birth was later reg-

istered by his adoptive parents, his

documents described him as state-

less. As well as leaving him without

a passport, this made it more dif-

€icult to get access to healthcare,

education and work, and he could

not even open a bank account.

Unlike some countries, Malaysia

- which is home to millions of mi-

grant workers from poorer parts of

Asia - does not automatically grant

citizenship to people born there.

At least 290,000 stateless chil-

dren live in Malaysia, many with

parents from Indonesia, the Philip-

pines and Myanmar, according to

media reports citing of€icials. There

are believed to be many stateless

adults as well, although the overall

€igure is not clear.

Malaysia's constitution says the

government can choose to regis-

ter anyone under the age of 21 as

a citizen. But Aiman's lawyer, New

Sin Yew, said the process was "quite

opaque and takes a very long time".

"The fastest (application) can

take about three years and the gov-

ernment often rejects applications

without reasons," he told

AFP

.

He added: "I think if this case

was not brought to the attention by

the media, it would have been much

more dif€icult, because there would

not have been public support."

Aiman's parents €irst tried to

register him as a citizen when he

was 12, but the application was re-

Winning the right to belong

FROM LEFT: eSports player Muhammad Aiman Haizi Ahmad (C) receive a kiss from his adoptive parents Ahmad Sidin (R) and Masniah Ramli after receiving his Malaysian citizenship certiicate;

and Ahmad got into eSports by playing games on his phone. PHOTOS: AFP

After missing out on overseas tournaments due to his lack of a passport, eSports player Muhammad Aiman Ha izi

Ahmad wins the citizenship battle in Malaysia.

fused. He got into gaming by play-

ing on his phone, and then discov-

ered

PUBG

.

Aiman, who now lives outside

the capital Kuala Lumpur, then

started playing in PUBG competi-

tions and joined a team, and hones

his skills by practising four to €ive

hours a day.

And he is hopeful for a bright fu-

ture in eSports.

"I want to make my family proud

and my country too," he said.

"That is my dream."

Muhammad Aiman Haizi Ahmad was born in Malaysia but classiied as

stateless

PARIS (AFP) - An arti€icial intelligence (AI) technol-

ogy made by a €irm co-founded by billionaire Elon

Musk has won praise for its ability to generate co-

herent stories, novels and even computer code but

it remains blind to racism or sexism.

GPT™3, as Californian company OpenAI's latest

AI language model is known, is capable of com-

pleting a dialogue between two people, continu-

ing a series of questions and answers or €inishing

a Shakespeare-style poem. Start a sentence or text

and it completes it for you, basing its response on

the gigantic amount of information it has been fed.

This could come in useful for customer service,

lawyers needing to sum up a legal precedent or for

authors in need of inspiration.

While the technology is not new and has not yet

learnt to reason like a human mind, OpenAI's latest

offering has won praise for the way its text resem-

bles human writing.

"It is capable of generating very natural and plau-

sible sentences," said Bruce Delattre, an AI specialist

at data consulting agency Artefact. "It's impressive

to see how much the model is able to appropriate

literary styles, even if there are repetitions."

GPT™3 is also capable of €inding precise respons-

es to problems, such as the name of an illness from

a description of symptoms.

It can solve some mathematical problems, ex-

press itself in several languages, or generate com-

puter code for simple tasks that developers have to

do but would happily avoid.

Delattre told

AFP

it all works thanks to "statistical

regularities. The model knows that a particular word

is more or less likely to follow another."

Amine Benhenni, Scienti€ic Director at AI re-

search and development €irm Dataswati, told

AFP

that "the big difference" compared to other systems

is the size of the model. GPT™3 has been fed the con-

tent of billions of web pages that are freely available

online and all types of pieces of written work.

To give an idea of the magnitude of the project,

the entire content of online encyclopaedia Wikipe-

dia represents just three per cent of all the informa-

tion it has been given.

Educated AI with a moral blind spot